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AI Insights · Timothy · October 2022

Top 5 Boxing Games in the US for Q3 2022: Unified Platform Performance

Discover the performance trends of the top 5 boxing games on a unified platform in the US during Q3 2022, including key metrics like weekly downloads, revenue, and active users.

Top 5 Boxing Games in the US for Q3 2022: Unified Platform Performance

In Q3 2022, the performance of the top 5 boxing games on a unified platform in the United States showcased various trends in downloads, revenue, and active users. Here’s a detailed look at how each game fared:

Punch Guys from Rollic Games saw its weekly downloads peak at around 92K in mid-July before gradually declining to approximately 38K by the end of September. Revenue for the app started to pick up in August, peaking at $1.4K in early September, while weekly active users fluctuated, reaching a high of nearly 118K in late July before settling at around 85K by the end of September.

Real Boxing 2, published by Vivid Games S.A., maintained relatively stable weekly revenue throughout Q3, averaging around $25K. Downloads were highest in mid-July at approximately 43K, gradually decreasing to 25K by late September. The game’s active user base followed a similar trend, peaking at about 64K in mid-July and declining to around 43K by the end of the quarter.

EA SPORTS™ UFC® 2 by Electronic Arts exhibited consistent weekly downloads in the range of 22K to 26K. Revenue was fairly stable, averaging around $5.5K weekly. The game’s active users hovered around 52K to 55K for most of the quarter, with a slight increase towards the end of September.

MMA Manager 2: Ultimate Fight from Prey Studios showed a notable rise in weekly revenue, peaking at nearly $30K in late July before stabilizing around $20K towards the end of September. Downloads peaked twice, first at 35K in late July and again at around 26K in early September. Active users saw a peak of 37K in late July, with numbers stabilizing around 28K by the end of September.

Idle Workout Master: Boxbun by EZ Games had a more fluctuating performance. Weekly downloads started strong at 26K in early July but dropped to 13K by the end of September. Revenue, while minimal, saw a few peaks, notably in mid-July at around $371. Active users followed a downward trend from 34K in late June to roughly 17K by the end of September.

The data for this analysis comes from Sensor Tower. For more detailed insights and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022